![]() ![]() The main character of Forager is a little plain looking. Most of my time in Forager was actually not spent looking at the player but instead looking to what my next goal would be, whether it be a tree to chop down, rocks to mine, or a building I’m waiting for progression on. There is a simplicity to the designs in Forager, but at the same time, the character looks good and can do a great variety of actions. Graphically, I find Forager to be appealing. Let’s just get the graphics out of the way before we start talking about the gameplay of Forager. It’s time to look at what the final product brings. It’s an interesting take on the incremental or idle genre and was originally done as part of game jam but a demo has been featured in a Humble Monthly Bundle and now a full release published by Humble Bundle.
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